魔兽世界9月25日更新内容,魔兽世界8.0DPS职业艾泽里特特质修改以及一些职业修改
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With scheduled maintenance this week, we intend to make some targeted adjustments to Azerite Traits:
All Classes
所有职业
(Healer) Ephemeral Recovery mana increased by 15%.
(奶妈)短暂回复 回蓝量增加15%
(Healer) Savior trigger threshold increased to 50% health (was 35%).
(奶妈)救星 的触发血线提高到50%(原本是35%)
Death Knight
死亡骑士
(Blood/Unholy) Bone Spike Graveyard: damage increased by 100%.
(薛迪凯/邪恶)天灾领主之刺:伤害增加100%
(Unholy) Festering Doom: damage increased by 25%.
(邪恶)脓疮厄运:伤害增加25%
Demon Hunter
恶魔猎手
(Havoc) Eyes of Rage: damage increased by 20%.
(浩劫)狂怒之眼:伤害上升20%
(Havoc) Furious Gaze: Haste increased by 40% and duration increased to 12 sec.
(浩劫)狂怒凝视:急速增加40%,持续时间增加到12秒
(Havoc) Revolving Blades: damage reduced by 35%.
(浩劫)旋转之刃:伤害降低35%
(Havoc) Thirsting Blades: damage increased by 70%.
(浩劫)嗜血之刃:伤害增加70%
(Vengeance) Revel in Pain: absorption increased by 20%.
(复仇)痛苦狂欢:伤害吸收增加20%
Druid
德鲁伊
(Balance, Guardian, Restoration) Craggy Bark: absorption increased by 15%.
(平衡,守护,恢复)粗糙树皮:伤害吸收增加15%
(Balance) Dawning Sun: damage increased by 40%.
(平衡)破晓之阳:伤害增加40%
(Balance) Streaking Stars: damage reduced by 40%.
(平衡)飞驰流星:伤害降低40%
(Balance) Sunblaze: damage increased by 35% (unchanged in PvP).
(平衡)烈日之焰:伤害增加35%(PVP中不变)
(Feral) Iron Jaws: damage increased by 66% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced.
(狂野)钢铁之鄂:伤害增加66%(PVP中不变)。同时拥有多项该特质的收益降低。
(Guardian) Gory Regeneration: healing increase increased by 15%.
(守护)溶血回复:治疗量增加15%
(Guardian, Feral) Masterful Instincts: bonuses increased by 10%.
(守护,狂野)精通本能:收益增加10%
Hunter
猎人
(Beast Mastery, Marksmanship) Rapid Reload: damage increased by 25% and tooltip corrected to say "more than 2 targets."
(兽王,射击)快速装填:伤害增加25%。文字说明正确描述“多于2个目标时”
(Beast Mastery) Pack Alpha: damage increased by 60% (unchanged in PvP).
(兽王)领导兽群:伤害增加60%(PVP中不变)
(Beast Mastery) Dance of Death: Agility increased by 20%.
(兽王)死亡之舞:敏捷增加20%
(Marksmanship) Unerring Vision: Critical Strike increased by 100%.
(射击)千里之目:暴击增加100%
(Marksmanship) Focused Fire: damage increased by 30%.
(射击)集中火力:伤害增加30%
(Survival) Blur of Talons: Agility increased by 65%.
(生存)迅捷爪击:敏捷增加65%
(Survival) Up Close And Personal: Damage increased by 40%.
(生存)鱼叉连击:伤害增加40%
Mage
法师
(Arcane) Galvanizing Spark: damage reduced by 30% (unchanged in PvP).
(奥术)刺激火花:伤害降低30%(PVP中不变)
(Arcane) Explosive Echo: damage reduced by 35%.
(奥术)爆炸回响:伤害降低35%
(Frost) Frigid Grasp: Intellect increased by 100%.
(冰霜)霜寒之握:智力增加100%
(Frost) Packed Ice: Damage increased by 120% (+45% if used with Splitting Ice). Reduced by 50% against players.
(冰霜)密集寒冰:伤害增加120%(碎冰时+45%)。对玩家使用时效果降低50%
(Frost) Glacial Assault: Chance to activate increased to 20%.
(冰霜)冰河突击:触发概率增加到20%
Monk
武僧
(Mistweaver) Burst of Life: healing increased by 20%.
(织雾)生机迸发:治疗量增加20%
(Windwalker) Open Palm Strikes: damage increased by 60% (unchanged in PvP).
(踏风)开阖掌法:伤害增加60%(PVP中不变)
Paladin
圣骑士
(Protection) Dauntless Divinity: block increased by 20%.
(守护)神圣果敢:格挡概率增加20%
(Protection) Judicious Defense: absorption increased by 10%.
(守护)防御判决:伤害吸收增加10%
(Retribution) Divine Right: Strength increased by 40%, duration increased to 15 sec.
(惩戒)神圣权利:力量增加40%,持续时间增加到15秒
(Retribution) Expurgation: damage increased by 15%.
(惩戒) 异端逐除:伤害增加15%
Priest
牧师
(Discipline, Shadow) Depth of the Shadows: healing increased by 20%.
(戒律,暗影)暗影深渊:治疗量增加20%
(Holy) Blessed Sanctuary: bonus increased by 10%.
(神圣)祝福之灵:收益增加10%
(Holy) Permeating Glow: bonus increased by 15%.
(神圣)弥漫之光:收益增加15%
(Shadow) Spiteful Apparitions: damage bonus increased by 75% when the Auspicious Spirits talent is not selected.
(暗影)怨恨的魂影:未选择吉兆天赋时的伤害收益增加75%
(Shadow) Searing Dialogue: damage increased by 150%.
(暗影)灼烧之言:伤害增加150%
潜行者
(Assassination, Subtlety) Sharpened Blades: damage reduced by 30% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced.
(刺杀,潜行)尖锐利刃:伤害降低30%(PVP中不变)。同时拥有多项该特质的收益降低。
(Assassination) Poisoned Wire: Critical Strike increased by 50%.
(刺杀)淬毒之线:暴击率提高50%
(Outlaw) Brigand's Blitz: Haste increased by 50%.
(狂徒)狂徒闪击:急速提高50%
(Subtlety) Blade In The Shadows: damage reduced by 25%.
(潜行)影中利刃:伤害降低25%
(Subtlety) The First Dance: Now grants 2 stacks of the Critical Strike bonus when activated. Critical Strike bonus reduced by 25%.
(潜行)第一支舞:激活时赋予2层暴击增益。暴击增益降低25%
Shaman
萨满祭司
(Enhancement) Strength of Earth: damage increased by 60%.
(增强)大地之力:伤害增加60%
(Enhancement) Roiling Storm: damage increased by 100% (unchanged in PvP).
(增强)翻滚风暴:伤害增加100%(PVP中不变)
(Restoration) Soothing Waters: healing increased by 10%
(恢复)抚慰之水:治疗量增加10%
元素:不存在什么元素萨(口胡)
Warrior
战士
(Arms) Executioner's Precision: damage increased by 75% (unchanged in PvP).
(武器)刽子手的精准:伤害增加75%
(Arms) Test of Might: Strength reduced by 15%.
(武器)力量的考验:力量降低15%
(Fury) Reckless Flurry: damage reduced by 25%.
(狂怒)鲁莽劈砍:伤害降低25%
(Fury) Bloodcraze: Critical Strike increased by 100%.
(狂怒)血腥风暴:暴击率提高100%
(Protection) Reinforced Plating: Strength increased by 10%.
(防御)坚不可破:力量增加10%
术士
(Affliction) Dreadful Calling: damage increased by 30%.
(痛苦)恐惧召唤:伤害增加30%
(Demonology) Forbidden Knowledge: damage increased by 35% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced.
(恶魔)禁断知识:伤害增加35%(PVP中不变)。同时拥有多项相同特质的收益降低。
(Demonology) Umbral Blaze: damage increased by 20%.
(恶魔)暗燃之焰:伤害增加20%
(Demonology) Explosive Potential: duration increased to 15 sec.
(恶魔)爆破潜能:持续时间增加到15秒
(Destruction) Accelerant: duration increased to 12 sec.
(毁灭)催化之焰:持续时间增加到12秒
(Destruction) Crashing Chaos: damage reduced by 30% (unchanged in PvP).
(毁灭)粉碎混沌:伤害降低20%(PVP中不变)
(Destruction) Rolling Havoc: duration increased to 15 sec.
(毁灭)翻滚浩劫:持续时间增加到15秒
其他
Alongside these changes, we plan to increase the damage output of a few affected specs:
在以上改动之外,我们计划增加以下相关天赋的伤害
Arcane Mage: all damage increased by 3%.
奥法:所有伤害提升3%
Balance Druid: Starsurge and Starfall damage increased by 15%.
鸟德:星涌术和星辰坠落伤害增加15%
Destruction Warlock: Incinerate, Conflagrate, and Immolate damage increased by 10%.
毁灭术士:烧尽,燃烧和献祭的伤害增加10%
Fury Warrior: all damage increased by 6%.
狂暴战:所有伤害增加6%
元素萨:不存在的(口胡)
You'll see the final adjustments in our hotfixes update post on Tuesday.
玩家将在周二看到所有更新的内容。
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